28 August 2020

Using Machine Learning to Detect Deficient Coverage in Colonoscopy Screenings


Colorectal cancer (CRC) is a global health problem and the second deadliest cancer in the United States, resulting in an estimated 900K deaths per year. While deadly, CRC can be prevented by removing small precancerous lesions in the colon, called polyps, before they become cancerous. In fact, it is estimated that a 1% increase in the adenoma detection rate (ADR, defined as the fraction of procedures in which a physician discovers at least one polyp) can lead to a 6% decrease in the rate of interval CRCs (a CRC that is diagnosed within 60 months of a negative colonoscopy).

Colonoscopy is considered the gold standard procedure for the detection and removal of polyps. Unfortunately, the literature indicates that endoscopists miss on average 22%-28% of polyps during colonoscopies; furthermore, 20% to 24% of polyps that have the potential to become cancerous (adenomas) are missed. Two major factors that may cause an endoscopist to miss a polyp are (1) the polyp appears in the field of view, but the endoscopist misses it, perhaps due to its small size or flat shape; and (2) the polyp does not appear in the field of view, as the endoscopist has not fully covered the relevant area during the procedure.

In “Detecting Deficient Coverage in Colonoscopies”, we introduce the Colonoscopy Coverage Deficiency via Depth algorithm, or C2D2, a machine learning-based approach to improving colonoscopy coverage. The C2D2 algorithm performs a local 3D reconstruction of the colon as images are captured during the procedure, and on that basis, identifies which areas of the colon were covered and which remained outside of the field of view. C2D2 can then indicate in real time whether a particular area of the colon has suffered from deficient coverage so the endoscopist can return to that area. Our work proposes a novel approach to compute coverage in real time, for which 3D reconstruction is done using a calibration-free, unsupervised learning method, and evaluate it in a large scale way.

The C2D2 Algorithm
When considering colon coverage, it is important to estimate the coverage fraction — what percentage of the relevant regions were covered by a complete procedure. While a retrospective analysis is useful for the physician and could provide general guidance for future procedures, it is more useful to have real-time estimation of coverage fraction, on a segment by segment basis, i.e. knowledge of what fraction of the current segment has been covered while traversing the colon. The helpfulness of such functionality is clear: during the procedure itself, a physician may be alerted to segments with deficient coverage, and can immediately return to review these areas. Higher coverage will result in a higher proportion of polyps being seen.

The C2D2 algorithm is designed to compute such a segment-by-segment coverage in two phases: computing depth maps for each frame of the colonoscopy video, followed by computation of coverage based on these depth maps.

C2D2 computes a depth image from a single RGB image. Then, based on the computed depth images for a video sequence, C2D2 calculates local coverage, so it can detect where the coverage has been deficient and a second look is required.

Depth map creation consists of both depth estimation as well as pose estimation — the localization of where the endoscope is in space, as well as the direction it is pointing. In addition to the detection of deficient coverage, depth and pose estimation are useful for a variety of other interesting tasks. For example, depth can be used for improved detection of flat polyps, while pose estimation can be used for relocalizing areas of the colon (including polyps) that the endoscopist wishes to revisit, and both together can be used for visualization and navigation.

Top row: RGB image, from which the depth is computed. Bottom row: Depth image as computed by C2D2. Yellow is deeper, blue is shallower. Note that the “tunnel” structure is captured, as well as the Haustral ridges.

In order to compute coverage fractions from these depth maps, we trained C2D2 on two sources of data: synthetic sequences and real sequences. We generated the synthetic videos using a graphical model of a colon. For each synthetic video, ground truth coverage is available in the form of a number between 0 (completely uncovered) and 1 (completely covered). For real sequences, we analyzed de-identified colonoscopy videos, for which ground truth coverage is unavailable.

Performance on Synthetic Videos
When using synthetic videos, the availability of ground truth coverage enables the direct measurement of C2D2’s performance. We quantify this using the mean absolute error (MAE), which indicates how much the algorithm’s prediction differs, on average, from the ground truth. We find that C2D2’s MAE = 0.075; meaning that, on average, the prediction of C2D2 is within 7.5% of the ground truth. By contrast, a group of physicians given the same task achieved MAE = 0.177, i.e., within 17.7% of the ground truth. Thus, the C2D2 attained an accuracy rate 2.4 times higher on synthetic sequences.

Performance on Real Videos
Of course, what matters most is performance on videos of real colonoscopies. The challenge in this case is the absence of ground truth labelling: we don’t know what the actual coverage is. Additionally, one cannot use labels provided by experts directly as they are not always accurate, due to the challenges described earlier. However, C2D2 can still perform inference on real colonoscopy videos. Indeed, the learning pipeline is designed to perform equally well on synthetic and real colonoscopy videos.

To verify performance on real sequences, we used a variant of a technique common in the generative modelling literature, which involves providing video sequences to human experts along with C2D2’s coverage scores for those sequences. We then ask the experts to assess whether C2D2’s score is correct. The idea is that while it is difficult for experts to assign a score directly, the task of verifying a given score is considerably easier. (This is similar to the fact that verifying a proposed solution to an algorithmic problem is generally much easier than computing that solution.) Using this methodology, experts verified C2D2’s score 93% of the time. And in a more qualitative sense, C2D2’s output seems to pass the “eyeball test”, see the figure below.

Coverage on real colonoscopy sequences. Top row: Frames from a well covered sequence — the entire “tunnel” down the lumen may be seen; C2D2 coverage = 0.931. Middle row: A partially covered sequence — the bottom may be seen, but the top is not as visible; C2D2 coverage = 0.427. Bottom row: A poorly covered sequence, much of what is seen is the wall; C2D2 coverage = 0.227.

Next steps
By alerting physicians to missed regions of the colon wall, C2D2 promises to lead to the discovery of more adenomas, thereby increasing the ADR and concomitantly decreasing the rate of interval CRC. This would be of tremendous benefit to patients.

In addition to this work that addresses colonoscopy coverage, we are concurrently conducting research to improve polyp detection by combining C2D2 with an automatic, real-time polyp detection algorithm. This study adds to the mounting evidence that physicians may use machine learning methods to augment their efforts, especially during procedures, to improve the quality of care for patients.

Acknowledgements
This research was conducted by Daniel Freedman, Yochai Blau, Liran Katzir, Amit Aides, Ilan Shimshoni, Danny Veikherman, Tomer Golany, Ariel Gordon, Greg Corrado, Yossi Matias, and Ehud Rivlin, with support from Verily. We would like to thank all of our team members and collaborators who worked on this project with us, including: Nadav Rabani, Chen Barshai, Nia Stoykova, David Ben-Shimol, Jesse Lachter, and Ori Segol, 3D-Systems and many others. We'd also like to thank Yossi Matias for support and guidance. The research was conducted by teams from Google Health and Google Research, Israel.


Facebook tests linking your FB account to your news subscriptions


Facebook is testing out a new feature that could help news publishers create a better experience for paying subscribers on the social network.

The idea is that when Facebook identifies a subscriber from one of its publisher partners, that subscriber will be invited to link their news account to their Facebook account. Once they’re linked, if they encounter a paywalled article on Facebook, they’ll be able to read it without hitting the paywall or having to log-in again.

Facebook also says that when subscribers link their accounts, it will show them more content from that publisher, and that it’s “developing and [plans] to introduce additional subscriber experiences over time.”

The Atlanta Journal-Constitution, The Athletic and the Winnipeg Free Press have already been testing the feature out. Facebook says subscribers who linked their accounts made an average of 111% more article clicks compared to those who weren’t part of the test group, and that those subscribers increased their rate of following a publisher from 34% to 97%.

“Account linking with Facebook has offered a convenient, easy way for The Athletic’s subscribers to access our in-depth storytelling while they are spending time on their favorite social media platform,” said The Athletic’s vice president of product marketing Charlotte Winthrop in a statement. “This enhances the experience for our subscribers, keeping them engaged with The Athletic and up-to-date on their favorite teams, leagues and players.”

Facebook has had a complicated relationship with news publishers, many of whom have gotten burned by the company’s shifting strategy in the past.

When news organizations rely on outside platforms for distribution, one of the big issues is who owns the subscriber. So Facebook’s approach here may be more acceptable to publishers, since it still requires readers to subscribe to a given publication (rather than subscribing through Facebook itself).

The social network’s current news strategy is focused on Facebook News, a separate tab for journalism in the main Facebook app that has only recently begun to expand internationally. The company also offers support for subscriptions in Instant Articles, and s part of its broader efforts to fund journalism, Facebook also launched a Local News Subscription Accelerator.


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Xiaomi plans to bring under-screen cameras to its smartphones next year


The front-facing camera has been a pretty constant bugbear for phone makers for a number of years now. Xiaomi certainly isn’t the first to offer a clever technological solution to the problem — and it’s also certainly not the only company to have show off under-screen camera tech — but next year, it’s committed to bringing that technology to market.

The manufacturer noted its plans today as part of its earnings report, stating that it will begin manufacturing handsets using the latest version of the technology it’s been working on for a number of years now. This actually represents the third generation of the tech. The first didn’t exist outside of the lab and the second was shown off to the public but never made it into production.

There are no doubt all sorts of practical reasons for that. Among them seems to be the issue of pixel density. For reasons that ought to be pretty obvious, there’s a big question of how to maintain a consistent pixel density in the area of the screen that sits on top of the front-facing camera. Xiaomi claims to have solved the problem, however.

“The self-developed pixel arrangement used in Xiaomi’s 3rd Generation Under-Display Camera Technology allows the screen to pass light through the gap area of ​​sub-pixels, allowing each single pixel to retain a complete RGB subpixel layout without sacrificing pixel density,” it writes in a blog post.

Xiaomi says it’s been able to effectively double the pixel density of competing technology, letting light through to the camera, without sacrificing the uniformity of the screen. It looks good in the side-by-side videos the company has released, but obviously it’s worth reserving judgement until mass production starts next year.


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What Saturn's most mysterious moon could teach us about the origins of life | Elizabeth "Zibi" Turtle

What Saturn's most mysterious moon could teach us about the origins of life | Elizabeth "Zibi" Turtle

NASA's Dragonfly -- a robotic rotorcraft-lander that's designed to hop across the surface of an extraterrestrial body -- is set to voyage deep into the solar system to explore Titan, Saturn's largest moon, in 2026. Planetary scientist Elizabeth "Zibi" Turtle shares how studying this mysterious moon that's thought to resemble the early Earth could bring us closer to understanding the habitability of other planets -- and the origin of life itself.

https://ift.tt/3lp8JdX

Click this link to view the TED Talk

TutuApp Installer – Un-Official App Stor for iOS and Android


If you are looking for an alternative way of downloading apps and games, take a look at TutuApp. One of the most reliable and best of all the unofficial app stores, TutuApp, offers users thousands of apps, games, screen recorders, game emulators, and much more, none of which is found in the iOS app store. […]

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Appvalley App – Alternative iOS AppStore


Over the last few years, many alternatives to the iOS app store have been released, and one of the best is undoubtedly AppValley app installer. With support for all iPhone and iPad models, AppValley offers tons of unofficial apps, games, emulators, and more than policy restrictions keep out of the app store. You don’t have […]

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TopStore App – 3rd Party App Downloader for iPhone


Are you looking for an alternative to the official Apple app store? Are you looking for apps and games that Apple doesn’t let into their store? TopStore app is a great alternative with full support for the iPhone and iPad, offering tons of apps and games and other cool content, all without having to jailbreak […]

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The Rise of Technologies in Online Casinos


The rise of technologies has had a significant impact on most businesses globally, and the gambling industry, as well. Fast internet speeds and affordable portable devices and smartphones make casino games more accessible than ever. Most online casinos, like Gclub, have adopted innovative technologies for an immersive and seamless gaming experience. It is incredible to […]

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Daily Crunch: TikTok’s CEO resigns


Turmoil continues at TikTok, Salesforce lays off 1,000 people and Warby Parker is now valued at $3 billion. This is your Daily Crunch for August 27, 2020.

The big story: TikTok’s CEO resigns

Kevin Mayer, the former Disney executive who joined TikTok as CEO just over 100 days ago, announced yesterday that he’s resigning. While Mayer was likely brought on to reassure U.S. legislators about the app’s Chinese owners, it seems he wasn’t expecting this level of conflict, with President Donald Trump signing an executive order that would ban TikTok in the U.S. unless it’s sold to another company.

“We appreciate that the political dynamics of the last few months have significantly changed what the scope of Kevin’s role would be going forward, and fully respect his decision,” a TikTok spokesperson said in a statement. “We thank him for his time at the company and wish him well.”

As for which company might acquire TikTok, Walmart has confirmed that it’s interested in teaming up with Microsoft to acquire the popular video app.

The tech giants

Salesforce confirms it’s laying off around 1,000 people in spite of monster quarter — Salesforce says it’s “reallocating resources to position the company for continued growth.”

Google Assistant app now uses your searches to make personalized recommendations — Those recommendations could include podcasts, restaurants, recipes and more.

Facebook isn’t happy about Apple’s upcoming ad tracking restrictions — The company says Audience Network revenue could decline by more than 50%.

Startups, funding and venture capital

Warby Parker, valued at $3 billion, raises $245 million in funding — The eyewear startup has launched a telehealth service for New York customers, allowing them to extend an existing glasses or contacts prescription.

Instacart faces lawsuit from DC attorney general over ‘deceptive’ service fees — The suit alleges that Instacart misled customers into thinking the 10% service fee was a tip for the delivery person.

Narrative raises $8.5 million as it launches a new data marketplace — The goal is to make buying data as easy as buying something on Amazon.

Advice and analysis from Extra Crunch

Alexa von Tobel: Eliminating risk is the key to building a startup during an economic downturn — Von Tobel says that one of the most important exercises in forming LearnVest was writing out a business plan.

To reach scale, Juni Learning is building a full-stack edtech experience — The startup’s path to $10 million in annual recurring revenue is inspired by Peloton, not Kumon.

What can growth marketers learn from lean product development? — Andrea Fryrear argues that marketers should begin creating minimum viable campaigns.

(Reminder: Extra Crunch is our subscription membership program, which aims to democratize information about startups. You can sign up here.)

Everything else

A faster, easier, cheaper way of going public — The latest episode of Equity discusses direct listings and SPACs.

Here’s how you can get a second shot at Startup Battlefield — Your second chance comes in the form of two Wild Card entries for the upcoming Battlefield at Disrupt.

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 3pm Pacific, you can subscribe here.


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Daily Crunch: TikTok’s CEO resigns


Turmoil continues at TikTok, Salesforce lays off 1,000 people and Warby Parker is now valued at $3 billion. This is your Daily Crunch for August 27, 2020.

The big story: TikTok’s CEO resigns

Kevin Mayer, the former Disney executive who joined TikTok as CEO just over 100 days ago, announced yesterday that he’s resigning. While Mayer was likely brought on to reassure U.S. legislators about the app’s Chinese owners, it seems he wasn’t expecting this level of conflict, with President Donald Trump signing an executive order that would ban TikTok in the U.S. unless it’s sold to another company.

“We appreciate that the political dynamics of the last few months have significantly changed what the scope of Kevin’s role would be going forward, and fully respect his decision,” a TikTok spokesperson said in a statement. “We thank him for his time at the company and wish him well.”

As for which company might acquire TikTok, Walmart has confirmed that it’s interested in teaming up with Microsoft to acquire the popular video app.

The tech giants

Salesforce confirms it’s laying off around 1,000 people in spite of monster quarter — Salesforce says it’s “reallocating resources to position the company for continued growth.”

Google Assistant app now uses your searches to make personalized recommendations — Those recommendations could include podcasts, restaurants, recipes and more.

Facebook isn’t happy about Apple’s upcoming ad tracking restrictions — The company says Audience Network revenue could decline by more than 50%.

Startups, funding and venture capital

Warby Parker, valued at $3 billion, raises $245 million in funding — The eyewear startup has launched a telehealth service for New York customers, allowing them to extend an existing glasses or contacts prescription.

Instacart faces lawsuit from DC attorney general over ‘deceptive’ service fees — The suit alleges that Instacart misled customers into thinking the 10% service fee was a tip for the delivery person.

Narrative raises $8.5 million as it launches a new data marketplace — The goal is to make buying data as easy as buying something on Amazon.

Advice and analysis from Extra Crunch

Alexa von Tobel: Eliminating risk is the key to building a startup during an economic downturn — Von Tobel says that one of the most important exercises in forming LearnVest was writing out a business plan.

To reach scale, Juni Learning is building a full-stack edtech experience — The startup’s path to $10 million in annual recurring revenue is inspired by Peloton, not Kumon.

What can growth marketers learn from lean product development? — Andrea Fryrear argues that marketers should begin creating minimum viable campaigns.

(Reminder: Extra Crunch is our subscription membership program, which aims to democratize information about startups. You can sign up here.)

Everything else

A faster, easier, cheaper way of going public — The latest episode of Equity discusses direct listings and SPACs.

Here’s how you can get a second shot at Startup Battlefield — Your second chance comes in the form of two Wild Card entries for the upcoming Battlefield at Disrupt.

The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 3pm Pacific, you can subscribe here.


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Facebook isn’t happy about Apple’s upcoming ad tracking restrictions


Apple’s upcoming operating system iOS 14 (currently in public beta) could have a big impact on publishers who work with Facebook’s  ad network — at least, according to Facebook.

The company published a couple of blog posts yesterday outlining the potential impact of a major privacy change that Apple announced at WWDC — namely, the fact that Apple will explicitly ask users whether they want to opt-in before sharing the IDFA identifier with app developers, who can then use it to target ads.

In response, Facebook said it will not be collecting this data on its own apps, but it suggested that the bigger impact will be on the Facebook Audience Network, which uses Facebook data to target ads on other publishers’ websites and apps.

“Like all ad networks on iOS 14, advertiser ability to accurately target and measure their campaigns on Audience Network will be impacted, and as a result publishers should expect their ability to effectively monetize on Audience Network to decrease,” the company said. “Ultimately, despite our best efforts, Apple’s updates may render Audience Network so ineffective on iOS 14 that it may not make sense to offer it on iOS 14.”

In fact, the company said that in testing, it found that without targeting and personalization, mobile app install campaigns brought in 50% less revenue for publishers, and it warned, “The impact to Audience Network on iOS 14 may be much more.”

To get a sense of how serious this might be, I reached out to a number of companies and investors in the adtech world. Ron Thomas, general manager for analytics at App Annie (which is moving into ad analytics), described this as “an acknowledgement from a top publisher that IDFA is truly gone and attribution in this post IDFA world is changing.”

And Brian Quinn, U.S. president and general manager at mobile ad attribution company AppsFlyer, said Facebook’s announcement is “a clear message to the market.”

“The possibility of losing Facebook Audience Network as a major source of revenue can potentially devastate the smaller publisher and developer communities on a global scale, which in turn would impact users worldwide that value and utilize apps as they navigate through their daily lives,” Quinn told me via email. “The ability to deliver relevant ads to users  – and prove their effectiveness through attribution – is integral for publishers and developers to build sustainable businesses around their apps and deliver quality content that users love.”

He went on to suggest that “it’s possible to give users control over their data and still provide developers transparency through privacy-centric attribution solutions.”

Others have been more skeptical about the way Facebook is framing the news. For example, famed gadget reviewer Walt Mossberg suggested that we’ll be seeing more “griping about this from Facebook and other leaders of the toxic ad tech privacy theft industry,” but he argued that rather than hurting publishers, all the change in iOS does is “give consumers clear choices.”

Similarly, Jason Kint of Digital Content Next (a trade body representing publishers like The New York Times and Condé Nast) scoffed that Facebook is “pretending to be the messenger of what’s good for publishers,” and he suggested that the company is using Audience Network publishers to deflect from its broader data collection practices.

“A majority of Facebook’s data collection happens across other company’s services and feeds the mothership,” Kint tweeted. (At the same time, Kint and his organization have other concerns about Apple’s control over the ecosystem.)

This isn’t the first time in recent weeks that Facebook has criticized Apple. Earlier this month, the company announced support for paid online events but complained that Apple wasn’t waiving its customary 30% fee. In both cases, Facebook’s language has been mild — but in the platitude-filled world of corporate PR, it still feels remarkable for the company to be challenging Apple so openly.

In a statement emailed to reporters, James Currier of venture capital firm NFX suggested that this conflict is a sign that history is repeating itself:

In 2009 at the beginning of the Facebook platform, you could build an app on Facebook, go viral and gain millions of followers. But Facebook slowly shut down all the viral channels and put an ad server in the way, meaning app creators had to pay to get traffic. Facebook extracted what money they could from the app developers. Similarly, at the beginning of the iOS platform, Facebook could be an app on iOS and get millions of users. Now Apple is going to slowly shut off the oxygen in order to take the value for themselves. This is the law of the jungle and the network effect makes it pretty clear who has the power: iOS.

Beyond Facebook, Apple and the publishers in the Audience Network, Eric Franchi of marketing- and media-focused VC MathCapital suggested that the changing landscape around privacy and ad-tracking is creating new opportunities for startups (including his own portfolio companies zeotap and ID5).

“Facebook’s commentary underscores a) how dependent the marketing ecosystem is on a couple of operating systems and platforms and b) the importance of user identification in making digital marketing work,” Franchi wrote. “We think there is opportunity here for new forms of consent-driven identity solutions to step up.”


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Facebook sues developers who violated terms to collect user data, sell fake ‘likes’


Facebook announced today it’s suing multiple developers in the U.S. and, for the first time, in the U.K., for violations of its policies. In the U.K., both Facebook Inc. and Facebook Ireland are suing MobiBurn, parent company OakSmart Technologies and its founder Fatih Haltas, in the High Court of Justice for failing to comply with Facebook’s audit request, after security researchers flagged the company’s technology for collecting data from Facebook users through its malicious software. Separately, Facebook Inc. and Instagram Inc. sued Nikolay Holper in federal court in San Francisco for operating a fake engagement service.

Facebook has been cracking down on malicious developers following the Cambridge Analytica scandal, which saw the personal data of 87 million Facebook users compromised. Since then, Facebook introduced more protections over how app developers could access data, as well as punitive actions. Earlier this year, Facebook also introduced new Platform Terms and Developer Policies that gave it permission to audit third-party apps by requesting either remote or physical access to developers’ systems, if need be, to ensure compliance.

According to Facebook’s announcement, MobiBurn failed to “fully comply” with Facebook’s audit request, where it was attempting to investigate the company’s use of a malicious Software Development Kit (SDK) to harvest user data.

News of MobiBurn’s activities first circulated in security research circles in late 2019. In November, both Facebook and Twitter announced that the personal data of hundreds of users may have been improperly accessed after they used their social accounts to log in to certain third-party apps that had malicious SDKs installed by MobiBurn and another company, One Audience. Facebook said it had issued cease and desist letters to those companies.

In MobiBurn’s case, it also took enforcement action, disabled its apps and requested its participation in an audit, as its policies now allow for. MobiBurn “failed to fully cooperate,” Facebook says.

MobiBurn, in November, had responded that it didn’t collect, share or monetize data from Facebook. The company hasn’t yet responded to a request for comment today.

Facebook’s lawsuit alleges that MobiBurn paid third-party app developers to install its SDK into their apps. Once installed, MobiBurn collected information from the devices and requested data from Facebook, including the person’s name, time zone, email address and gender, explains Facebook, in its announcement of the lawsuit.

The suit is looking for an injunction against MobiBurn; the ability to audit the company’s systems; an account of the data it accessed, payments made to developers, and payments received; damages and other relief.

Facebook vs MobiBurn by TechCrunch on Scribd

Meanwhile, in the U.S. lawsuit, Facebook is taking on developer Nikolay Holper, who operated a fake engagement service. Facebook alleges Holoper used a network of bots and automation software to “distribute fake likes, comments, views and followers on Instagram.” Several different websites were used to sell the fake engagement service to Instagram users, the suit says.

Complaint and Exhibits-conformed by TechCrunch on Scribd

This is not the first time Facebook has cracked down on fake engagement services. Last year, it filed a U.S. lawsuit to shut down a follower-buying service in New Zealand. Instagram in 2019 also shut down the accounts of 17 fake engagement services that promise more followers to Instagram users.

Facebook had previously shut down the engagement service and formally warned the developer he was in violation, and sent a cease and desist letter.

While Facebook’s attempts to crack down on developers violating its terms of service, users have found other ways to inauthentically grow their follower base. Many Instagram users, for example, participate in “pods” where they systematically coordinate liking and commenting on each others’ posts as a way to game Instagram algorithms.

“Today’s actions are the latest in our efforts to protect people who use our services, hold those who abuse our platform accountable, and advance the state of the law around data misuse and privacy,” said Facebook, in a statement.

 


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The reMarkable 2 improves on the original in every way, but remains firmly in its niche


I’d been asking for something like the reMarkable for a long time before it showed up out of the blue a few years ago. The device was a real treat, but had a few problems and an eye-popping price tag. The reMarkable 2 builds on the first with a more beautiful, streamlined device and several key new features, but keeps many of the limitations — some deliberate, some not so much — that make it a refreshingly specialty device. Costs a lot less this time around, too.

The reMarkable is intended to be a tablet for consuming and creating black and white (and grey) content: PDFs, sketches, jotted notes, that sort of thing — without all the distractions and complications of a full-on tablet or laptop. I certainly found that when I had a lot of content to get through and annotate, the device helped me focus, and it was useful for light note-taking and and other purposes ,like DMing a D&D game or sketching out a woodworking project.

The rM2, as I’ll call it, really is an improvement in pretty much every possible way. I’m honestly a bit baffled as to how they could make it thinner, faster, more battery efficient, better at pretty much everything, and yet drop the price from $600 to $400. Usually there’s some kind of trade-off. Not this time!

Specifically, the rM2 has the following major improvements:

  • Thinner (an already svelte 6.7mm reduced to 4.7mm; for comparison, an iPad is about 6mm)
  • Faster, dual-core ARM CPU (mainly for power savings)
  • Double the RAM (a gig, up from 512 MB)
  • Display response time halved to 21ms (comparable to LCDs)
  • Battery life more than tripled (a couple weeks, or months on standby, instead of a couple days)
  • Eraser on other end of stylus. Thank you!

What hasn’t been changed is the screen itself (that is, the resolution and contrast), the OS, and the general purpose of the thing.

The old and new remarkable e-paper tablets.

The new device, left, and old one. Image Credits: reMarkable

Let’s start with the new design. To be perfectly honest, I wasn’t taken with it at first. The original’s softer white plastic case felt more organic, while the new one’s asymmetric chrome is more gadgety.

But it’s grown on me as also being more purposeful and focused, though of course it also now is rather more suitable for a right-handed person than a left. The original’s three enormous buttons always seemed far too prominent for the amount of utility they offered. I did sometimes wish for a home button on the rM2, but a new gesture (swipe from the top) takes care of that.

Side view of The reMarkable e-paper tablet, the earlier version, and an iPad

Image Credits: Devin Coldewey / TechCrunch

The power button at the top of the chrome strip is tiny, perhaps too tiny, but at least you won’t hit it by accident. The USB-C charge port is opposite the power button, on the bottom, and well out of the way of anywhere you’ll hold it, making charging while using easy (though you probably won’t need to).

Powerful magnets on the right side hold the stylus with a tight grip but no visible markings. Said stylus, I should add, is a very nice one indeed, with a weighty feel and rubberized finish. The new eraser function works great — definitely spring for it if you’re thinking about getting one of these.

The reMarkable e-paper tablet, with stylus erasing a scribble

Image Credits: Devin Coldewey / TechCrunch

On the back are four tiny rubberized feet that serve to prevent it scooting across the table while naked, and which help align the tablet perfectly in its folio case. Projections like these on such a thin, smooth device bother me on some level — I tried to peel them off first thing — but I understand they’re practical.

Overall the rM2 is extremely streamlined, and while it’s significantly heavier than the first (about 400 grams, or .89 lb, versus 350g, both lighter than the lightest iPad) it isn’t heavy by any stretch of the imagination. The bezel is big enough you can grip or reposition the device easily but not so large it takes over. I could have done with maybe a little less but I’m picky that way.

Don’t get me wrong — I’m just a real stickler for industrial design. The flaws I’ve mentioned here are nothing compared with, say, the straight-up-ugly iPhone 11. The rM2 is a striking device, more so than the first, and it does a great job of both disappearing and showing strong design choices.

Image Credits: Devin Coldewey / TechCrunch

The display is the same as the first, and as such is not quite at today’s e-reader levels when it comes to pixel density and contrast. E-readers from Kobo and Amazon hit 300 pixels per inch, and reMarkable’s is down at 226. Sometimes this matters, and sometimes it doesn’t. I’ve found that certain fonts and pen marks show lots of aliasing, but mostly it isn’t noticeable because as a larger device one tends to hold it farther from their face.

There’s no frontlight, which I understand is a deliberate choice — you’re supposed to work with this thing under the same lighting you’d use for a paper document. Still, I felt its absence occasionally when reading.

I can vouch for the new battery lasting much, much longer. I’ve only had the device for a week or so, meaning I can’t speak to the months of standby, but I was always disappointed by the original’s need for frequent charging and this one has been far better.

It is also much faster to turn on and off. The original went to sleep and shut down after rather too short a delay and took a while to start up. The rM2 turns on instantly from sleep and takes about 20 seconds to boot from a full off state. Fortunately it doesn’t need to be turned off, or turn itself off, anywhere near as often as its predecessor. Removing these on/off and battery worries really goes a long way towards making this a practical device for a lot of people.

An excellent endless legal pad and PDF tool

An annotated PDF on the remarkable tablet.

You can write neatly, I just don’t. Image Credits: Devin Coldewey / TechCrunch

Where the rM2 succeeds best is as a reader for full-page documents like scientific papers, legal documents, and reports, and as a rough sketchpad and notebook with the chief benefit of having effectively unlimited pages.

For reading, the experience is not very different from the original device. It works with fairly few formats, and PDF the best. You can skim through pages, annotate with the pen, and highlight text — though annoyingly you’re still just painting the text with a translucent layer, not digitally selecting/highlighting the text itself.

You can search for text easily and navigation is straightforward, though I’d like the option to tap and go to the next page rather than swipe. Changes are synced to the document in the reMarkable app, where you can easily export a modified version, though again you can’t directly select text.

Writing and drawing on the screen feels great — better than before, and it was already the best among e-paper devices. The iPad Pro beats it for full-color illustration, naturally, but the idea isn’t to meet the capabilities of other tablets, it’s to provide the intended features well.

Image Credits: Devin Coldewey / TechCrunch

The feel of the screen is smoother than the first reMarkable, but the texture change isn’t necessarily bad — one thing I could never quite get away from on the first was, due to its texture, the feeling that I was scratching the screen when I wrote. Nothing like that here, though the tactility is slightly less. As for the lower latency, it’s noticeable and unnoticeable at the same time: Certainly it’s better than all the other e-paper devices I’ve tested, including the first reMarkable. But even 21ms is noticeable and affects the way you write or draw. It isn’t “just like paper,” but it is pretty awesome.

I would never try to replace the small pocket notepad I use during interviews, but at a meeting or brainstorm I would much rather use this. The space you have for making little groups of names, flowcharts, random things to look up later, doodles of your boss, and so on is so vast and so easily accessible that it almost makes me wish I went to more meetings. Almost!

I realize showing this on video would be helpful to some, but the truth is even on video it’s hard to get a sense of how it looks and feels when you’re actually doing it. It feels more responsive than it looks.

A clutch new feature for writing and drawing is the integration of an eraser tip on the other side of the stylus. It works automatically, feels rubbery like a real eraser, and saves you a trip to the pen menu. Unfortunately you still have to open that menu to get to “undo,” which is sometimes preferable to erasing. Given the whole screen is multi-touch capacitive, I don’t see any reason why something like a two-finger leftward swipe can’t be mapped to undo, or double-tapping the eraser in an empty space.

Side view of the remarkable with stylus attached

Image Credits: Devin Coldewey / TechCrunch

Handwriting recognition is helpful, not that I have taken a whole lot of notes with the rM2, but it’s easy to see how it saves time when transferring mixed-media pages to your computer. It’s not like it would take you that much time to spell out the email address or name someone mentioned, it’s just nicer to be able to hit a button and it’s ready to copy and paste.

I definitely experienced transcription errors, but honestly, even I can’t tell my “u” and “n” or “r” and “v” apart all the time. I have a draggy style of longhand so I needed to focus a bit on picking up the pen from the surface rather than letting it trail at the lowest level of pressure.

A so-so e-reader

Text options on the remarkable tablet

Image Credits: Devin Coldewey / TechCrunch

One aspect of the original reMarkable that didn’t thrill me was the handling and display of e-books and other pure text content. The rM2 improves on this and adds a very useful new time-shifting feature, but it still falls behind the competition.

The fact is that the reMarkable isn’t really intended for reading books. It’s formatted for content that’s already meant to be displayed as a full page, and it does that well. When it has to do its own text formatting the options are a little thinner.

With six fonts and six sizes per font, and three options each for margins and spacing, room for customization is low. The two most book-like text sizes seem to be “slightly too large” and “slightly too small,” while the others are comically huge, appearing larger than even a large-print book would have them.

Image Credits: Devin Coldewey / TechCrunch

Several epub books I loaded onto the tablet failed in various ways. Initial tabs on paragraphs didn’t render; in-text links didn’t work; line spacing is uneven; large white spaces appeared rather than partial paragraphs. The team needs to take a serious look at their e-book renderer and text options, and I’m told that they are in fact doing so, but that writing, drawing, and of course the new hardware have taken up their resources.

It’s less of an issue with articles gleaned from the web with the new Chrome extension. These are more consistently formatted and make articles read more like magazine pages, which is perfectly fine. I do wish there were options for a two-column view or other ways to customize how the pages are transcoded. I give reMarkable a pass on this because it’s a new feature they’re still building out and it works pretty well.

No chance, unfortunately, for integration with Pocket, Simplenote, Evernote, or any of the other common services along these lines. For better or worse reMarkable has chosen to go it alone. reMarkable as a company is wary of making the device too complex and too integrated with other things, since the entire philosophy is one of removing distractions. That makes for a unified experience, but it hurts when a feature is simply not as good as the competition with which the company has voluntarily entered competition.

Image Credits: Devin Coldewey / TechCrunch

One serious gripe I have, and one which will surely bother reMarkable’s existing customers, is that you can only have one device active at a time per account. Yes: If you bought the first, you essentially have to disable it in order to set up the second.

This is a huge problem and a missed opportunity as well. For one thing, it’s a bit cruel to essentially throw their oldest customers under the bus. You could probably figure out a workaround but the simple fact that the old device has to be kicked off the account is bad. Because it could so easily have been very useful to have two of these things. Imagine keeping one at work and one at home, and they stay in sync, or sharing an account with a partner and sending documents or handwriting back and forth.

I asked the company about this and it seems that it is a technical limitation at this time, and that multiple devices are on the roadmap to support. But for anyone planning on buying an rM2 now, it’s a material consideration that your original device will no longer be usable by you, or at least not in the same way — it isn’t bricked or anything, it just won’t sync with your account.

Hope and dreams (and hacks)

As before, what is exciting about the reMarkable 2 is not just what it does, but what it could do. The company has significantly expanded what the ecosystem supports over the last couple years, improved performance, and responded to user requests. Most of my complaints are things the team is already aware of, since they have an engaged and outspoken community, and are somewhere on the roadmap to be fixed or added.

There is also a healthy hacking community putting together new ways to take advantage of such promising hardware — though of course with the usual caveat that you could brick it if you’re not careful. If reMarkable doesn’t want to build an RSS reader into the device because of their fundamental philosophy against such a thing, someone will probably make one anyway. I look forward to experimenting with the device not as a carefully tuned platform but as an all-purpose greyscale computer.

The previous reMarkable was a very interesting device but one that was rather difficult to recommend widely at launch. But the company has proven itself over the last couple years and the device has grown and solidified. This upgraded version, better in nearly every way yet a third cheaper, is much, much easier to recommend. If you are interested in exploring a more paperless world, or want to force yourself to focus better, or just think this thing sounds cool, the reMarkable 2 is a great device to do it with.


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Scaling Up Fundamental Quantum Chemistry Simulations on Quantum Hardware


Accurate computational prediction of chemical processes from the quantum mechanical laws that govern them is a tool that can unlock new frontiers in chemistry, improving a wide variety of industries. Unfortunately, the exact solution of quantum chemical equations for all but the smallest systems remains out of reach for modern classical computers, due to the exponential scaling in the number and statistics of quantum variables. However, by using a quantum computer, which by its very nature takes advantage of unique quantum mechanical properties to handle calculations intractable to its classical counterpart, simulations of complex chemical processes can be achieved. While today’s quantum computers are powerful enough for a clear computational advantage at some tasks, it is an open question whether such devices can be used to accelerate our current quantum chemistry simulation techniques.

In “Hartree-Fock on a Superconducting Qubit Quantum Computer”, appearing today in Science, the Google AI Quantum team explores this complex question by performing the largest chemical simulation performed on a quantum computer to date. In our experiment, we used a noise-robust variational quantum eigensolver (VQE) to directly simulate a chemical mechanism via a quantum algorithm. Though the calculation focused on the Hartree-Fock approximation of a real chemical system, it was twice as large as previous chemistry calculations on a quantum computer, and contained ten times as many quantum gate operations. Importantly, we validate that algorithms being developed for currently available quantum computers can achieve the precision required for experimental predictions, revealing pathways towards realistic simulations of quantum chemical systems. Furthermore, we have released the code for the experiment, which uses OpenFermion, our open source repository for quantum computations of chemistry.

Google’s Sycamore processor mounted in a cryostat, recently used to demonstrate quantum supremacy and the largest quantum chemistry simulation on a quantum computer. Photo Credit: Rocco Ceselin

Developing an Error Robust Quantum Algorithm for Chemistry
There are a number of ways to use a quantum computer to simulate the ground state energy of a molecular system. In this work we focused on a quantum algorithm “building block”, or circuit primitive, and perfect its performance through a VQE (more on that later). In the classical setting this circuit primitive is equivalent to the Hartree-Fock model and is an important circuit component of an algorithm we previously developed for optimal chemistry simulations. This allows us to focus on scaling up without incurring exponential simulation costs to validate our device. Therefore, robust error mitigation on this component is crucial for accurate simulations when scaling to the “beyond classical” regime.

Errors in quantum computation emerge from interactions of the quantum circuitry with the environment, causing erroneous logic operations — even minor temperature fluctuations can cause qubit errors. Algorithms for simulating chemistry on near-term quantum devices must account for these errors with low overhead, both in terms of the number of qubits or additional quantum resources, such as implementing a quantum error correcting code. The most popular method to account for errors (and why we used it for our experiment) is to use a VQE. For our experiment, we selected the VQE we developed a few years ago, which treats the quantum processor like an neural network and attempts to optimize a quantum circuit’s parameters to account for noisy quantum logic by minimizing a cost function. Just like how classical neural networks can tolerate imperfections in data by optimization, a VQE dynamically adjusts quantum circuit parameters to account for errors that occur during the quantum computation.

Enabling High Accuracy with Sycamore
The experiment was run on the Sycamore processor that was recently used to demonstrate quantum supremacy. Though our experiment required fewer qubits, even higher quantum gate fidelity was needed to resolve chemical bonding. This led to the development of new, targeted calibration techniques that optimally amplify errors so they can be diagnosed and corrected.

Energy predictions of molecular geometries by the Hartree-Fock model simulated on 10 qubits of the Sycamore processor.

Errors in the quantum computation can originate from a variety of sources in the quantum hardware stack. Sycamore has 54-qubits and consists of over 140 individually tunable elements, each controlled with high-speed, analog electrical pulses. Achieving precise control over the whole device requires fine tuning more than 2,000 control parameters, and even small errors in these parameters can quickly add up to large errors in the total computation.

To accurately control the device, we use an automated framework that maps the control problem onto a graph with thousands of nodes, each of which represent a physics experiment to determine a single unknown parameter. Traversing this graph takes us from basic priors about the device to a high fidelity quantum processor, and can be done in less than a day. Ultimately, these techniques along with the algorithmic error mitigation enabled orders of magnitude reduction in the errors.

Left: The energy of a linear chain of Hydrogen atoms as the bond distance between each atom is increased. The solid line is the Hartree-Fock simulation with a classical computer while the points are computed with the Sycamore processor. Right: Two accuracy metrics (infidelity and mean absolute error) for each point computed with Sycamore. “Raw” is the non-error-mitigated data from Sycamore. “+PS” is data from a type of error mitigation correcting the number of electrons. “+Purification” is a type of error mitigation correcting for the right kind of state. “+VQE” is the combination of all the error mitigation along with variational relaxation of the circuit parameters. Experiments on H8, H10, and H12 show similar performance improvements upon error mitigation.

Pathways Forward
We hope that this experiment serves as a blueprint for how to run chemistry calculations on quantum processors, and as a jumping off point on the path to physical simulation advantage. One exciting prospect is that it is known how to modify the quantum circuits used in this experiment in a simple way such that they are no longer efficiently simulable, which would determine new directions for improved quantum algorithms and applications. We hope that the results from this experiment can be used to explore this regime by the broader research community. To run these experiments, you can find the code here.