Rarely will three letters invite as much opinion in the gaming community as DLC. Downloadable Content (DLC) is, in theory, meant to expand the confines of an existing game. That’s more quests, characters, maps, items, and so on, directly from the developer to your game. In an already largely digitized gaming market, what can be better than buying a game and playing it through only to find out there’s more game to play? At least, that’s the theory. The practice of DLC, however, is complex. Whether you love them or hate them, the games you play regularly — even within...
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